Repository of the source code for Wildfire Games' engine Pyrogenesis.
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vladislavbelov 6823a3d33b Fixes overflow of inplace vertex and index Vulkan buffers. 4 months ago
binaries Fix more issues with animated meshes reported by Phab:P293 4 months ago
build Update CI dockerfiles. 4 months ago
libraries Fix a warning in gloox headers on Windows after rP27490, refs #3004. 4 months ago
source Fixes overflow of inplace vertex and index Vulkan buffers. 4 months ago
LICENSE.txt Adds dependent libraries for Vulkan. Refs #6636 5 months ago


 0 A.D. Introductory Information

0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.

This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.

There are several ways to contact us and find more information:

Web site:


Trac (development info, bug tracker):

IRC: #0ad on

Running precompiled binaries on Windows

Open the "binaries\system" folder.

To launch the game: Run pyrogenesis.exe

To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"

Compiling the game from source code

The instructions for compiling the game on Windows, Linux and OS X are at

Reporting problems

Bugs should be reported on Trac. For information on reporting problems
and finding logs, see

Contributing Code

If you want to help out programming for the game, have a look at
or contact us on #0ad-dev on

Contributing Artwork

If you want to make artwork for the game, have a look at
or visit the forums


You can help translating the game at
for more information, see